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Unreal Engine C++ API Reference > Runtime > PropertyPath > FCachedPropertyPath
References
Module | PropertyPath |
Header | /Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h |
Include | #include "PropertyPathHelpers.h" |
Source | /Engine/Source/Runtime/PropertyPath/Private/PropertyPathHelpers.cpp |
bool Resolve
&40;
UObject &42; InContainer
&41; const
Remarks
Resolve this property path against the specified object. true if the path could be resolved