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Unreal Engine C++ API Reference > Runtime > Projects > Interfaces > IProjectManager
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/Interfaces/IProjectManager.h |
Include | #include "Interfaces/IProjectManager.h" |
bool IsCurrentProjectDirty&40;&41; const
Remarks
Checks whether the current loaded project has been modified but not saved to disk