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Unreal Engine C++ API Reference > Runtime > Projects > Interfaces > IProjectManager
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/Interfaces/IProjectManager.h |
Include | #include "Interfaces/IProjectManager.h" |
bool CheckModuleCompatibility
&40;
TArray< FString > & OutIncompatibleModules
&41;
Remarks
Checks if the modules for a project are up to date false if UBT needs to be run to recompile modules for a project.