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API > API/Runtime > API/Runtime/Projects > API/Runtime/Projects/Interfaces > API/Runtime/Projects/Interfaces/IPluginManager
References
| Module | Projects |
| Header | /Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h |
| Include | #include "Interfaces/IPluginManager.h" |
void SetPreloadBinaries&40;&41;
Remarks
If preload binaries is set all plugin binaries will be loaded in an early Loading phase. This is a temporary solution to work around issues with pak/iostore for modular builds