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Unreal Engine C++ API Reference > Runtime > Projects > Interfaces > IPluginManager
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h |
Include | #include "Interfaces/IPluginManager.h" |
TArray< TSharedRef< IPlugin > > GetEnabledPluginsWithContent&40;&41; const
Remarks
Gets an array of all enabled plugins that can have content. Array of plugins with IsEnabled() and CanContainContent() both true.