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Unreal Engine C++ API Reference > Runtime > Projects > Interfaces > IPluginManager
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h |
Include | #include "Interfaces/IPluginManager.h" |
bool CheckModuleCompatibility
&40;
TArray< FString > & OutIncompatibleModules,
TArray< FString > & OutIncompatibleEngineModules
&41;
Remarks
Checks whether modules for the enabled plug-ins are up to date. true if the enabled plug-in modules are up to date.
Parameters
Name | Description |
---|---|
OutIncompatibleModules | Array to receive a list of incompatible module names. |
OutIncompatibleEngineModules | Array to receive a list of incompatible engine module names. |