Navigation
API > API/Runtime > API/Runtime/Projects > API/Runtime/Projects/Interfaces > API/Runtime/Projects/Interfaces/FProjectStatus
References
| Module | Projects |
| Header | /Engine/Source/Runtime/Projects/Public/Interfaces/IProjectManager.h |
| Include | #include "Interfaces/IProjectManager.h" |
bool IsTargetPlatformSupported
&40;
const FName & InPlatformName,
const bool bAllowSupportedIfEmptyList
&41; const
Remarks
Check to see if the given platform name is supported as a target by the current project
Parameters
| Name | Description |
|---|---|
| InPlatformName | Name of the platform to target (eg, WindowsClient) |
| bAllowSupportedIfEmptyList | Consider an empty list to mean that all platforms are supported targets? |