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Unreal Engine C++ API Reference > Runtime > Projects > FProjectDescriptor
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h |
Include | #include "ProjectDescriptor.h" |
Source | /Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp |
bool RemovePluginDirectory
&40;
const FString & Dir
&41;
Remarks
Removes the directory from the list to scan whether the plugin directory list was changed
Parameters
Name | Description |
---|---|
Dir | the directory to remove (must be a full path) |