Navigation
API > API/Runtime > API/Runtime/Projects > API/Runtime/Projects/FProjectDescriptor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Read
(
const FJsonObject& Object, |
Reads the descriptor from the given JSON object | ProjectDescriptor.h | |
| ProjectDescriptor.h |
Read(const FJsonObject &, const FString &, FText &)
Description
Reads the descriptor from the given JSON object
| Name | Read |
| Type | function |
| Header File | /Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h |
| Include Path | #include "ProjectDescriptor.h" |
| Source | /Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp |
bool Read
(
const FJsonObject & Object,
const FString & PathToProject,
FText & OutFailReason
)
Read(const UE::Json::FConstObject, const FString &, FText &)
| Name | Read |
| Type | function |
| Header File | /Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h |
| Include Path | #include "ProjectDescriptor.h" |
| Source | /Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp |
bool Read
(
const UE::Json::FConstObject Object,
const FString & PathToProject,
FText & OutFailReason
)