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API > API/Runtime > API/Runtime/Projects
Simple data structure that is filled when querying information about plug-ins.
| Name | FPluginStatus |
| Type | struct |
| Header File | /Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h |
| Include Path | #include "Interfaces/IPluginManager.h" |
Syntax
struct FPluginStatus
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsEnabled | bool | True if plug-in is currently enabled. | Interfaces/IPluginManager.h | |
| Descriptor | FPluginDescriptor | The plugin descriptor | Interfaces/IPluginManager.h | |
| LoadedFrom | EPluginLoadedFrom | Where the plugin was loaded from | Interfaces/IPluginManager.h | |
| Name | FString | The name of this plug-in. | Interfaces/IPluginManager.h | |
| PluginDirectory | FString | Path to plug-in directory on disk. | Interfaces/IPluginManager.h |