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Context information used when validating that source code is being placed in the correct place for a given module
| Name | FModuleContextInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h |
| Include Path | #include "ModuleDescriptor.h" |
Syntax
struct FModuleContextInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ModuleName | FString | Name of the module | ModuleDescriptor.h | |
| ModuleSourcePath | FString | Path to the Source folder of the module | ModuleDescriptor.h | |
| ModuleType | EHostType::Type | Type of this module, eg, Runtime, Editor, etc | ModuleDescriptor.h |