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Unreal Engine C++ API Reference > Runtime > Projects > FCustomBuildSteps
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/CustomBuildSteps.h |
Include | #include "CustomBuildSteps.h" |
Source | /Engine/Source/Runtime/Projects/Private/CustomBuildSteps.cpp |
bool IsEmpty&40;&41; const
Remarks
Whether this object is empty