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Unreal Engine C++ API Reference > Runtime > Projects
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h |
Include | #include "ModuleDescriptor.h" |
Source | /Engine/Source/Runtime/Projects/Private/ModuleDescriptor.cpp |
namespace ELoadingPhase
{
ELoadingPhase::Type ELoadingPhase&58;&58;FromString
&40;
const TCHAR &42; Text
&41;
}
Remarks
Converts a string to a ELoadingPhase::Type value
Converts a string to a ELocalizationTargetDescriptorLoadingPolicy::Type value EOnlinePresenceState from the string passed in
Parameters
Name | Description |
---|---|
The | string to convert to a value |
The | string to convert to a value |