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Classes
| Type | Name | Description | |
|---|---|---|---|
| FBuildPatchServicesPreLoadManagerBase | This class is used to help manage a PreLoadScreen based on a BuildPatchServices install. | ||
| FPreLoadScreenBase | Base implementation of the IPreLoadScreen that handles all the logic for controlling / updating the UI for PreLoadScreens. | ||
| FPreLoadScreenManager | Class that handles storing all registered PreLoadScreens and Playing/Stopping them. | ||
| FPreLoadScreenSlateSynchMechanism | This class will handle all the nasty bits about running Slate on a separate thread and then trying to sync it up with the game thread and the render thread simultaneously | ||
| FPreLoadScreenSlateThreadTask | The Slate thread is simply run on a worker thread. | ||
| FPreLoadSettingsContainerBase | This is a helper class that we use to hold values we parse from the .ini. | ||
| FPreLoadSlateWidgetRenderer | |||
| IPreLoadScreen | Interface that defines the class that handles all the logic for controlling / displaying a particular PreLoadScreen. | ||
| SSimplePreLoadScreenWidget | Widget that displays a very simple version of a FPreLoadScreen UI that just includes a background and localized text together. |