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Unreal Engine C++ API Reference > Runtime > PreLoadScreen > FPreLoadSettingsContainerBase
References
Module | PreLoadScreen |
Header | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h |
Include | #include "PreLoadSettingsContainer.h" |
Source | /Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSettingsContainer.cpp |
virtual void ParseLoadingGroups
(
TArray < FString > & LoadingGroupIdentifiers
)
Remarks
Helper function to parse all .ini entries for LoadingGroups and ScreenOrder. Do these together so we can assert if we don't find a matching LoadingGroup identifier in the config. Should be run after we parse all screen groupings