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Unreal Engine C++ API Reference > Runtime > PreLoadScreen > FPreLoadSettingsContainerBase
References
Module | PreLoadScreen |
Header | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h |
Include | #include "PreLoadSettingsContainer.h" |
Syntax
static Instance = nullptr;
Remarks
Singleton Instance This is only not a TSharedPtr as it needs to be cleaned up by a deferredcleanup call which directly destroys the underlying object, causing a SharedPtr crash at shutdown.