Navigation
Unreal Engine C++ API Reference > Runtime > PreLoadScreen > FPreLoadSettingsContainerBase
References
Module | PreLoadScreen |
Header | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h |
Include | #include "PreLoadSettingsContainer.h" |
Syntax
struct FCustomBrushLoadingGroup
Remarks
Helper struct to store all BrushDefines we need to load for a given BrushLoadingGroup.
Variables
Type | Name | Description | |
---|---|---|---|
TArray< FCustomBrushDefine > | CustomBrushDefinesToLoad |