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API > API/Runtime > API/Runtime/PreLoadScreen > API/Runtime/PreLoadScreen/FPreLoadScreenBase
- IPreLoadScreen::IsDone()
- FPreLoadScreenBase::IsDone()
- FPreLoadMoviePlayerScreenBase::IsDone()
References
| Module | PreLoadScreen |
| Header | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenBase.h |
| Include | #include "PreLoadScreenBase.h" |
| Source | /Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenBase.cpp |
virtual bool IsDone&40;&41; const
Remarks
Default behavior is just to see if we have an active widget. Should really overload with our own behavior to see if we are done displaying.