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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/PhysicsObjectPhysicsCoreInterfac-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FChaosScene * GetScene
(
TArrayView< const Chaos::FConstPhysicsObjectHandle > InObjects |
PhysicsObjectPhysicsCoreInterface.h | ||
static FChaosScene * GetScene
(
const Chaos::FConstPhysicsObjectHandle InObject |
PhysicsObjectPhysicsCoreInterface.h |
GetScene(TArrayView< const Chaos::FConstPhysicsObjectHandle >)
| Name | GetScene |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/PhysicsObjectPhysicsCoreInterface.h |
| Include Path | #include "PhysicsObjectPhysicsCoreInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/PhysicsObjectPhysicsCoreInterface.cpp |
static FChaosScene * GetScene
(
TArrayView < const Chaos::FConstPhysicsObjectHandle > InObjects
)
GetScene(const Chaos::FConstPhysicsObjectHandle)
| Name | GetScene |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/PhysicsObjectPhysicsCoreInterface.h |
| Include Path | #include "PhysicsObjectPhysicsCoreInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/PhysicsObjectPhysicsCoreInterface.cpp |
static FChaosScene * GetScene
(
const Chaos::FConstPhysicsObjectHandle InObject
)