Navigation
API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/PhysicalMaterials > API/Runtime/PhysicsCore/PhysicalMaterials/UPhysicalMaterial
Syntax
UPROPERTY (EditAnywhere, Category="Experimental|Softness",
Meta=(ClampMin=0, EditCondition="bShowExperimentalProperties"))
float SoftCollisionThickness
Remarks
Thickness of the layer just inside the collision shape in which contact is considered "soft". The units depend on SoftCollisionMode