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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/PhysicalMaterials > API/Runtime/PhysicsCore/PhysicalMaterials/UPhysicalMaterial
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category=PhysicalMaterial, Meta=(ClampMin=0))
float Friction
Remarks
Surface properties. Friction value of surface, controls how easily things can slide on this surface (0 is frictionless, higher values increase the amount of friction)