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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/FSQAcceleratorUnion
- ISQAccelerator::Overlap()
- FSQAcceleratorUnion::Overlap()
References
| Module | PhysicsCore |
| Header | /Engine/Source/Runtime/PhysicsCore/Public/SQAccelerator.h |
| Include | #include "SQAccelerator.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/SQAccelerator.cpp |
virtual void Overlap
(
const FPhysicsGeometry & QueryGeom,
const FTransform & GeomPose,
FPhysicsHitCallback < FHitOverlap > & HitBuffer,
const ChaosInterface::FQueryFilterData & QueryFilterData,
ICollisionQueryFilterCallbackBase & QueryCallback
) const