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API > API/Runtime > API/Runtime/PhysicsCore
| Name | FPhysicsShapeAdapter_Chaos |
| Type | class |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
Syntax
class FPhysicsShapeAdapter_Chaos
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPhysicsShapeAdapter_Chaos
(
const FQuat& Rot, |
Chaos/ChaosEngineInterface.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPhysicsShapeAdapter_Chaos() |
Chaos/ChaosEngineInterface.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Geometry | TRefCountPtr< FPhysicsGeometry > | Chaos/ChaosEngineInterface.h | ||
| GeometryRotation | FQuat | Chaos/ChaosEngineInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FPhysicsGeometry & GetGeometry() |
Chaos/ChaosEngineInterface.h | ||
const FQuat & GetGeomOrientation() |
Chaos/ChaosEngineInterface.h | ||
FTransform GetGeomPose
(
const FVector& Pos |
Chaos/ChaosEngineInterface.h |