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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/FCollisionShape
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetCapsule
(
const FVector3f& Extent |
Utility function to set Capsule from Extent data | CollisionShape.h | |
void SetCapsule
(
const float Radius, |
Utility function to set Capsule with Radius and Half Height. | CollisionShape.h |
SetCapsule(const FVector3f &)
Description
Utility function to set Capsule from Extent data
| Name | SetCapsule |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/CollisionShape.h |
| Include Path | #include "CollisionShape.h" |
void SetCapsule
(
const FVector3f & Extent
)
SetCapsule(const float, const float)
Description
Utility function to set Capsule with Radius and Half Height. Note: This is the full half-height (needs to include the sphere radius)
| Name | SetCapsule |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/CollisionShape.h |
| Include Path | #include "CollisionShape.h" |
void SetCapsule
(
const float Radius,
const float HalfHeight
)