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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/FBodyInstanceCore
Syntax
UPROPERTY (EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category=Physics,
Meta=(editcondition="!bSimulatePhysics"))
uint8 bAutoWeld: 1
Remarks
If true and is attached to a parent, the two bodies will be joined into a single rigid body. Physical settings like collision profile and body settings are determined by the root