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Unreal Engine C++ API Reference > Runtime > PerfCounters > IPerfCounters
References
Module | PerfCounters |
Header | /Engine/Source/Runtime/PerfCounters/Public/PerfCountersModule.h |
Include | #include "PerfCountersModule.h" |
void SetString
&40;
const FString & Name,
const FString & Value,
uint32 Flags
&41;
Remarks
Maps value to a string holder