Navigation
Unreal Engine C++ API Reference > Runtime > PerfCounters > IPerfCounters
References
Module | PerfCounters |
Header | /Engine/Source/Runtime/PerfCounters/Public/PerfCountersModule.h |
Include | #include "PerfCountersModule.h" |
void SetJson
&40;
const FString & Name,
const FProduceJsonCounterValue & Callback,
uint32 Flags
&41;
Remarks
Make a callback so we can request more extensive types on demand (presumably backed by some struct locally)