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Unreal Engine C++ API Reference > Runtime > PerfCounters > IPerfCounters > Get
References
Module | PerfCounters |
Header | /Engine/Source/Runtime/PerfCounters/Public/PerfCountersModule.h |
Include | #include "PerfCountersModule.h" |
int32 Get
&40;
const FString & Name,
int32 Val
&41;
Remarks
Get overloads