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API > API/Runtime > API/Runtime/PakFile > API/Runtime/PakFile/FPakFile > API/Runtime/PakFile/FPakFile/FBaseIterator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBaseIterator
(
FBaseIterator&& |
IPlatformFilePak.h | ||
FBaseIterator
(
const FBaseIterator& |
PakFile iterators can be large, because they have to walk a tree, so do not copy them, move construct only. | IPlatformFilePak.h | |
FBaseIterator
(
const FPakFile& InPakFile, |
IPlatformFilePak.h |
FBaseIterator(FBaseIterator &&)
| Name | FBaseIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
| Include Path | #include "IPlatformFilePak.h" |
FBaseIterator
(
FBaseIterator &&
)
FBaseIterator(const FBaseIterator &)
Description
PakFile iterators can be large, because they have to walk a tree, so do not copy them, move construct only.
| Name | FBaseIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
| Include Path | #include "IPlatformFilePak.h" |
FBaseIterator
(
const FBaseIterator &
)
FBaseIterator(const FPakFile &, bool, bool)
| Name | FBaseIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
| Include Path | #include "IPlatformFilePak.h" |
| Source | /Engine/Source/Runtime/PakFile/Private/PakFile.cpp |
FBaseIterator
(
const FPakFile & InPakFile,
bool bInIncludeDeleted,
bool bUsePathHash
)