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API > API/Runtime > API/Runtime/PacketHandler
The result of calling Incoming and Outgoing in the PacketHandler
| Name | ProcessedPacket |
| Type | struct |
| Header File | /Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h |
| Include Path | #include "PacketHandler.h" |
Syntax
struct ProcessedPacket
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PacketHandler.h | |||
ProcessedPacket
(
uint8* InData, |
Base constructor | PacketHandler.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bError | bool | Whether or not there was an error processing the packet | PacketHandler.h | |
| CountBits | int32 | Size of the returned packet data in bits | PacketHandler.h | |
| Data | uint8 * | Pointer to the returned packet data | PacketHandler.h |