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Unreal Engine C++ API Reference > Runtime > PacketHandler > FEncryptionComponent
- FEncryptionComponent::IsEncryptionEnabled()
- FAESGCMHandlerComponent::IsEncryptionEnabled()
References
Module | PacketHandler |
Header | /Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/EncryptionComponent.h |
Include | #include "EncryptionComponent.h" |
bool IsEncryptionEnabled&40;&41; const
Remarks
Returns true if encryption is currently enabled.