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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetOpenGLResourceName
(
FOpenGLTexture* Texture, |
OpenGLUtil.h | ||
void SetOpenGLResourceName
(
FOpenGLTexture* Texture, |
OpenGLUtil.h |
SetOpenGLResourceName(FOpenGLTexture , const ANSICHAR )
| Name | SetOpenGLResourceName |
| Type | function |
| Header File | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLUtil.h |
| Include Path | #include "OpenGLUtil.h" |
| Source | /Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUtil.cpp |
void SetOpenGLResourceName
(
FOpenGLTexture * Texture,
const ANSICHAR * Name
)
SetOpenGLResourceName(FOpenGLTexture , const TCHAR )
| Name | SetOpenGLResourceName |
| Type | function |
| Header File | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLUtil.h |
| Include Path | #include "OpenGLUtil.h" |
| Source | /Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUtil.cpp |
void SetOpenGLResourceName
(
FOpenGLTexture * Texture,
const TCHAR * Name
)