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API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGLTexture
References
| Module | OpenGLDrv |
| Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h |
| Include | #include "OpenGLResources.h" |
bool GetAllocatedStorageForMip
&40;
uint32 MipIndex,
uint32 FaceIndex
&41; const
Remarks
Accessors to mark whether or not we have allocated storage for each mip/face. For non-cubemaps FaceIndex should always be zero.