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API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGLRHIState
References
| Module | OpenGLDrv |
| Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h |
| Include | #include "OpenGLState.h" |
Syntax
enum
{
MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE = 14,
}
Values
| Name | Description |
|---|---|
| MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE |
Remarks
The RHI does not allow more than 14 constant buffers per shader stage due to D3D11 limits.