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API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGLDynamicRHI
- FDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()
- FOpenGLDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()
References
Module | OpenGLDrv |
Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include | #include "OpenGLDrv.h" |
Source | /Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp |
virtual ETextureReallocationStatus RHIFinalizeAsyncReallocateTexture2D
&40;
FRHITexture2D &42; Texture2D,
bool bBlockUntilCompleted
&41;
Remarks
Returns the status of an ongoing or completed texture reallocation: TexRealloc_Succeeded - The texture is ok, reallocation is not in progress. TexRealloc_Failed - The texture is bad, reallocation is not in progress. TexRealloc_InProgress - The texture is currently being reallocated async.
- Current reallocation status
Parameters
Name | Description |
---|---|
Texture2D | Texture to check the reallocation status for |