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API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGLDynamicRHI > API/Runtime/OpenGLDrv/FOpenGLDynamicRHI/GetOpenGLFramebuffer
References
| Module | OpenGLDrv |
| Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
| Include | #include "OpenGLDrv.h" |
| Source | /Engine/Source/Runtime/OpenGLDrv/Private/OpenGLRenderTarget.cpp |
GLuint GetOpenGLFramebuffer
(
uint32 NumSimultaneousRenderTargets,
FOpenGLTexture ** RenderTargets,
const uint32 * ArrayIndices,
const uint32 * MipmapLevels,
FOpenGLTexture * DepthStencilTarget,
int32 NumRenderingSamples
)