Navigation
API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGLContextState
- FOpenGLCommonState::InitializeResources()
- FOpenGLContextState::InitializeResources()
References
| Module | OpenGLDrv |
| Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h |
| Include | #include "OpenGLState.h" |
virtual void InitializeResources
&40;
int32 NumCombinedTextures,
int32 NumCombinedUAVUnits
&41;
Remarks
NumCombinedTextures must be greater than or equal to FOpenGL::GetMaxCombinedTextureImageUnits() NumCombinedUAVUnits must be greater than or equal to FOpenGL::GetMaxCombinedUAVUnits()