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API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGLBase
References
| Module | OpenGLDrv |
| Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h |
| Include | #include "OpenGL.h" |
static void TexStorage3D
&40;
GLenum Target,
GLint Levels,
GLint InternalFormat,
GLsizei Width,
GLsizei Height,
GLsizei Depth,
GLenum Format,
GLenum Type
&41;