Navigation
API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGL4
References
| Module | OpenGLDrv |
| Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGL4.h |
| Include | #include "OpenGL4.h" |
static void TextureView
&40;
GLuint ViewName,
GLenum ViewTarget,
GLuint SrcName,
GLenum InternalFormat,
GLuint MinLevel,
GLuint NumLevels,
GLuint MinLayer,
GLuint NumLayers
&41;