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API > API/Runtime > API/Runtime/NullDrv > API/Runtime/NullDrv/FNullDynamicRHI
- IRHICommandContext::RHISetMultipleViewports()
- FNullDynamicRHI::RHISetMultipleViewports()
References
| Module | NullDrv |
| Header | /Engine/Source/Runtime/NullDrv/Public/NullRHI.h |
| Include | #include "NullRHI.h" |
virtual void RHISetMultipleViewports
(
uint32 Count,
const FViewportBounds * Data
)
Remarks
Useful when used with geometry shader (emit polygons to different viewports), otherwise SetViewPort() is simpler