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API > API/Runtime > API/Runtime/NullDrv > API/Runtime/NullDrv/FNullDynamicRHI
- FDynamicRHI::RHILockTexture2D()
- FNullDynamicRHI::RHILockTexture2D()
References
| Module | NullDrv |
| Header | /Engine/Source/Runtime/NullDrv/Public/NullRHI.h |
| Include | #include "NullRHI.h" |
virtual void * RHILockTexture2D
(
FRHITexture2D * Texture,
uint32 MipIndex,
EResourceLockMode LockMode,
uint32 & DestStride,
bool bLockWithinMiptail,
uint64 * OutLockedByteCount
)
Remarks
Locks an RHI texture's mip-map for read/write operations on the CPU