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API > API/Runtime > API/Runtime/NullDrv > API/Runtime/NullDrv/FNullDynamicRHI
- FDynamicRHI::RHICancelAsyncReallocateTexture2D()
- FNullDynamicRHI::RHICancelAsyncReallocateTexture2D()
References
| Module | NullDrv |
| Header | /Engine/Source/Runtime/NullDrv/Public/NullRHI.h |
| Include | #include "NullRHI.h" |
virtual ETextureReallocationStatus RHICancelAsyncReallocateTexture2D
&40;
FRHITexture2D &42; Texture2D,
bool bBlockUntilCompleted
&41;
Remarks
Cancels an async reallocation for the specified texture. This should be called for the new texture, not the original. Reallocation status
Parameters
| Name | Description |
|---|---|
| Texture | Texture to cancel |
| bBlockUntilCompleted | If true, blocks until the cancellation is fully completed |