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API > API/Runtime > API/Runtime/NullDrv > API/Runtime/NullDrv/FNullDynamicRHI
- FDynamicRHI::RHIAsyncCreateTexture2D()
- FNullDynamicRHI::RHIAsyncCreateTexture2D()
References
| Module | NullDrv |
| Header | /Engine/Source/Runtime/NullDrv/Public/NullRHI.h |
| Include | #include "NullRHI.h" |
virtual FTextureRHIRef RHIAsyncCreateTexture2D
(
uint32 SizeX,
uint32 SizeY,
uint8 Format,
uint32 NumMips,
ETextureCreateFlags Flags,
ERHIAccess InResourceState,
void ** InitialMipData,
uint32 NumInitialMips,
const TCHAR * DebugName,
FGraphEventRef & OutCompletionEvent
)