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API > API/Runtime > API/Runtime/Networking > API/Runtime/Networking/FSteamEndpoint
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | Interfaces/Steam/SteamEndpoint.h | ||
FSteamEndpoint
(
uint64 InUniqueNetId, |
Creates and initializes a new Steam address with the specified components. | Interfaces/Steam/SteamEndpoint.h |
FSteamEndpoint()
Description
Default constructor.
| Name | FSteamEndpoint |
| Type | function |
| Header File | /Engine/Source/Runtime/Networking/Public/Interfaces/Steam/SteamEndpoint.h |
| Include Path | #include "Interfaces/Steam/SteamEndpoint.h" |
FSteamEndpoint()
FSteamEndpoint(uint64, int32)
Description
Creates and initializes a new Steam address with the specified components.
| Name | FSteamEndpoint |
| Type | function |
| Header File | /Engine/Source/Runtime/Networking/Public/Interfaces/Steam/SteamEndpoint.h |
| Include Path | #include "Interfaces/Steam/SteamEndpoint.h" |
FSteamEndpoint
(
uint64 InUniqueNetId,
int32 InSteamChannel
)
Parameters
| Name | Remarks |
|---|---|
| InUniqueNetId | The unique network identifier. |
| InSteamChannel | The Steam channel number. |