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API > API/Runtime > API/Runtime/Networking > API/Runtime/Networking/Common > API/Runtime/Networking/Common/FUdpSocketReceiver
- FRunnable::Run()
- FUdpSocketReceiver::Run()
References
| Module | Networking |
| Header | /Engine/Source/Runtime/Networking/Public/Common/UdpSocketReceiver.h |
| Include | #include "Common/UdpSocketReceiver.h" |
virtual uint32 Run()
Remarks
Runs the runnable object.
This is where all per object thread work is done. This is only called if the initialization was successful.