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API > API/Runtime > API/Runtime/NetworkReplayStreaming > API/Runtime/NetworkReplayStreaming/INetworkReplayStreamer
References
| Module | NetworkReplayStreaming |
| Header | /Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h |
| Include | #include "NetworkReplayStreaming.h" |
void SetTimeBufferHintSeconds
(
const float InTimeBufferHintSeconds
)
Remarks
Sets a hint for how much data needs to be kept in memory. If set to a value greater than zero, a streamer implementation may free any in-memory data that would be required to go to a time before the beginning of the buffer.