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Unreal Engine C++ API Reference > Runtime > NetworkReplayStreaming > INetworkReplayStreamer
- INetworkReplayStreamer::GetHeaderArchive()
- FNullNetworkReplayStreamer::GetHeaderArchive()
- FHttpNetworkReplayStreamer::GetHeaderArchive()
- FLocalFileNetworkReplayStreamer::GetHeaderArchive()
References
Module | NetworkReplayStreaming |
Header | /Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h |
Include | #include "NetworkReplayStreaming.h" |
FArchive &42; GetHeaderArchive&40;&41;