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API > API/Runtime > API/Runtime/NetworkReplayStreaming
End SearchEvent Types Start KeepReplay Types
| Name | FKeepReplayResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h |
| Include Path | #include "NetworkReplayStreaming.h" |
Syntax
struct FKeepReplayResult : public FStreamingResultBase
Inheritance Hierarchy
- FStreamingResultBase → FKeepReplayResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NewReplayName | FString | Saving the replay may cause the name to change. | NetworkReplayStreaming.h | |
| RequiredSpace | int64 | Only valid if the error is NotEnoughSpace or NotEnoughSlots. | NetworkReplayStreaming.h |