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API > API/Runtime > API/Runtime/NetworkFileSystem
Interface for network file servers.
| Name | INetworkFileServer |
| Type | class |
| Header File | /Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileServer.h |
| Include Path | #include "INetworkFileServer.h" |
Syntax
class INetworkFileServer
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~INetworkFileServer() |
Virtual destructor. | INetworkFileServer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetAddressList
(
TArray< TSharedPtr< FInternetAddr > >& OutAddresses |
Gets the list of local network addresses that the file server listens on. | INetworkFileServer.h | |
FString GetSupportedProtocol() |
Gets the list of local network addresses that the file server listens on. | INetworkFileServer.h | |
bool IsItReadyToAcceptConnections() |
Returns Whether the network server was able to successfully start or not. | INetworkFileServer.h | |
int32 NumConnections() |
Gets the number of active connections. | INetworkFileServer.h | |
void Shutdown() |
Shuts down the file server. | INetworkFileServer.h |