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Unreal Engine C++ API Reference > Runtime > NetworkFile > FNetworkPlatformFile
- IPlatformFile::SetLowerLevel()
- FNetworkPlatformFile::SetLowerLevel()
- FStreamingNetworkPlatformFile::SetLowerLevel()
References
Module | NetworkFile |
Header | /Engine/Source/Runtime/NetworkFile/Public/NetworkPlatformFile.h |
Include | #include "NetworkPlatformFile.h" |
virtual void SetLowerLevel
&40;
IPlatformFile &42; NewLowerLevel
&41;
Remarks
Sets the platform file wrapped by this file.